A great little game with cute graphics and a very creative take on the theme!
Don't Blame The Controller
DON'T BLAME THE CONTROLLER
Damn bootleg consoles! After being gifted a nice shiny space combat game, some buttons from your Gameboy handheld fell out of their place. Fortunately, you can still juggle your remaining buttons to play your game, albeit in a not so ideal manner.
Drag and drop keyboard keys to re-map them in real time and quickly adapt to incoming dangers. Every hit you take is one less button you have, so be careful!
Your objective is to gather as many stars as possible before you run out of control buttons.
Developed for the 2020 GMTK Jam.
Anderson Garrote - Art Direction and Game Design
André Bariani - Sound Design and Game Design
Dan Isamu (MasterProject) - Programming and Game Design